Sly Cooper: Thieves in Time- A Sneaky Success

Sly Cooper: Thieves in Time
9 Overall Score
Storyline: 9/10
Game Play: 9/10
Graphics: 9/10

Different than most games out there, classic feel, easily understood story, Gripping game play, Take your save on the go with PS Vita

DualShock doesn’t seem to fit in with the rest of the game

Sly Cooper: Thieves in Time has finally officially made its way to the hands of the players. After staying out of his own spotlight for a while, Sly made sure to sneak his way back to star in his own game and win back your affection. Sly Cooper: Thieves in Time follows the events of Sly 3: Honor Among Thieves perfectly; making this installment to the Sly Cooper series one to talk about. The game steps out of what players typically see in gaming. This game brings that instant classic feeling that seems to be slowly decaying from the modern gaming world. Take control of one of PlayStations most loved heroes in an experience so wanted yet also forgotten in Sly Cooper: Thieves in Time.

The game will take players on a journey that seems so right for the series. This is a game that has truly evolved into something greater without stepping over the line of trying too hard. Sly Cooper: Thieves in Time is just one of those games that will grab your attention and suck you into a clear-cut yet remarkable story while providing an addictive way to play in terms of mechanics. The game is classily simple in a way that doesn’t fall sort with the complexity of the most high tech modern games but stands out in the crowd for having that straightforward way of forcing players to want to play. There is no perfect way to describe the game except for simple, addicting, and true.

The effortless way Sly recaptures his audience in a way so true to his character was an experience in its own. This is a game that can only be compared to the classic games every player has loved. Sly Cooper: Thieves in Time proves to be a breath of fresh air to an industry that often times resorts back to the cookie cutter image. This game is different and the best part is it welcomes both fans old and new!

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The game starts with players diving right into the history of the series. The game instantly fills in all the blanks for the new players and reminds the old players what has happened over the years in a quick yet detailed summary. The prolog does a fantastic job of catching the players up to speed with what has gone on during Sly and his friend’s lives over the past years and sets gamers up to be able to easily get involved with the new plot line. With Sly emerging in his own game again after quite a while of waiting this is an excellent way to help players swiftly get back into the game. In this section players will meet Sly’s old friends and enemies and briefly learn the troubles that await him in the coming section of the game.

Players will learn that the infamous book titled ThieviusRaccoonus has been undergoing some life altering changes. These changes are literally erasing the Cooper history and must be stopped. The Cooper Clan’s history is in jeopardy so Sly accompanied by his old friends, Bentley and Murray, reunite to help restore Sly’s ancestors missing legacy.

The game will take players on a journey through time in order to solve the mystery behind the disappearing scripture. Collecting ancient artifacts of the past shot the gang to a time that is being corrupted by an unknown force. The team will solve puzzles to restore the way the history was meant to be in order to fix the missing pages of the book. The time periods within the game are of such interest to a mass amount of people. The game uses time periods as a way to adapt to a players interest which helps to make the experience not only enjoyable but actually somewhat familiar. This is an extremely intelligent way to adapt to an audience as it brings something old or memorable to them like medieval or westerns into a completely new prospect using a familiar character for them to enjoy in a new way. Some of the events that Sly Cooper: Thieves in Time will take players through include Feudal Japan, Ancient Arabia, Medieval England and even the Wild West.

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The game play mechanics mirror what players have seen in past Sly titles such as Sly 2: Band of Thieves and Sly 3: Honor Among Thieves. The game focuses on Sly but allows the players to get a different experience by taking control of his friends. It also houses a lot of collectable items in large freeroam areas. The game play is primarily composed of collecting items and completing the main plot line by making it to the jobs for each character.

One of the most enjoyable aspects of the actual game play portion of Sly Cooper: Thieves in Time is the freeroam areas. There is a compass that helps players navigate through the immense environments and a map that allows them to see the area in a much wider view. Players are able to easily keep track of where they intend on going with the compass located at the foot of the character. The environments are larger compared to other Sly games as they function in a way of tiers. The player is no longer restrained to just the ground level and rooftops but with the game maintaining that cool, effortless feel; the areas left for the player to explore can be considered complex… in a solvable way.

Players will also be able to take control of more than just Sly throughout the game. Although the game still does put its primary focus on the game’s most recognizable face it shares the spotlight with a team of characters. Each character has their own role in how they help with the progressing story but mainly Sly and his two friends, Bentley and Murray, push the plotline forward. Bentley is the brains of the operation as he is the one constantly solving problems or coming up with the plan. He also takes the role in hacking into computers and other devices in fun little added mini games. He has a confidence about his knowledge and a particular sense of humor that really shows off his character well. Murray is the muscel of the game. He can easily be considered the ‘tough guy’ as he loves punching, smashing and throwing. He is somewhat stereotypical to the ‘tough guy’ attitude by leaving the thinking to others but maintains sincerity while caring for his friends.

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There is a Safe House, otherwise known as the Hideout, to return to in free roam where the games collectables and purchasable abilities can be found. Within the hideout players can view their variety of different collectables and costumes, replay missions, travel though time, buy abilities and even play ping-pong. A player can spend a lot of time just browsing around the Hideout. At first glance the hideout isn’t easy to understand, there isn’t a tutorial that tours the player around the room to show off what they are looking at but over time once you jump into the game and see the spaces start filling out you will realize the exact functions of everything.

Sly Cooper: Thieves in Time really went all out with the collectables. Players will go throughout the freeroam areas and collect hidden treasures and hard-to-find clue bottles to return back to the Safe House. In the Safe House the treasures will be viewable via a treasure wall where each treasure will be accompanied by a passage describing why it is important. The Hideout is also the perfect place to see all your acquired costumes in one place. The costumes are used to trick enemies throughout the game and will be on display in the Safe House area. The Safe House is also where players will be able to switch between the available characters. If the player wishes to play as one character more than another they can do that for the majority of the collectable collecting or other free roam activities but not for jobs that are not meant for them.

Throughout the game players will acquire in-game currency which can be spent in the ThiefNet. The ThiefNet is set up like an internet shopping site but it is used to buy in-game abilities for different characters. As there is no leveling up system, buying these moves is the only way to make the characters progress as the plot progresses. These moves give the character new abilities to use during the game.

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Sly Cooper: Thieves in Time features DualShock capabilities. This is one of the most unfortunate aspects of the entire game because it just doesn’t seem to quite go with the rest of the game. The integration of DualShock seems to slow down parts of the game. Luckily DualShock isn’t a huge deal because it isn’t widely used in the main areas of the game. A game like this would have been just that much better if the player didn’t have to worry about motion controls.

This installment of the Sly series also features cross save capabilities with the PS Vita. This way you can take your save on the go with you if you desire. Every Sly Cooper: Thieves in Time game comes with the downloadable version of the game for the PS Vita. Take your save with you right in your pocket while you’re on the go or bring it right back up on your console, there is no limit to where you can play Sly Cooper: Thieves in Time.

In conclusion, this game was nothing sort of impressive. It is a game that can run miles around most games in a modern gaming community. Sly Cooper: Thieves in Time is just one of those games that you will get addicted to. The light-hearted story is interesting but the way it feels to play is relaxing. This is a game that isn’t about killing, aggressive or winning; it’s a game that just simply helps the player remember why they fell in love with gaming in the first place. It is a game that could leave a smile on any players face weather they are fans of the series, or new to the series. Sly Cooper: Thieves in Time is a jewel of a game that provides gamers with an experience that is hard to find anywhere else. Sit back, relax and sneak your way to the end of the appealing narrative in Sly Cooper: Thieves in Time.

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Author: Heather Spears View all posts by

One Comment on "Sly Cooper: Thieves in Time- A Sneaky Success"

  1. DarthDiggler February 7, 2013 at 4:46 pm - Reply

    So far (and I just started Sly) the game is fun and captures what I liked about the previous ones.

    However, I do feel the graphics could have been better. This game didn’t seem to look that much better than the HD Remakes. But I am still in Japan (first level) so I haven’t played much yet.

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