Not Your Typical Run and Gun Multiplayer – The Last of Us

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8.7 Overall Score
Gameplay: 10/10
Game Modes: 7/10
Replayability: 9/10

Creating Weapons While Under Fire is Intense| Unique Leveling System

Only 2 Game Modes to Choose From| Make Sure To Play With Some (Good) Friends

After playing countless multiplayer games throughout the years, I thought mostly everything has been done before. There have been crazy run and guns that are outrageously popular for some reason like Call of Duty and Halo to strategy based games like Tropico and Sim City all the way to stealthy and sneaky online games like Assassin’s Creed or Ghost Recon Future Soldier. But I have never a played a multiplayer quite like The Last of Us.

Gameplay

This is strictly a team based game where you need your team around to in order to win. One big reason why you can’t do this is due to the fact that when you shoot and enemy, they don’t die right away, they will be downed. In this state, they can crawl around for about 10-15 seconds until they either bleed out or a teammate heals them (You cannot use any weapons while downed either). So if you were to take on two people at once, you take one person down but then are downed yourself, you will be taken out. After, they most likely will run back to revive his partner and presto you have done squat. This means -1 life your team and no effect on the enemy team. So keep in mind that you want to stick together when playing this. My suggestion is to play with a friend or two so you can communicate with everyone.

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On top of a requiring lots of teamwork, I really enjoyed the fact that no one starts out with a grenade (Yay to no grenade spamming at the beginning of the round!). In order to craft items such as melee weapons, smoke bombs, Molotov cocktails etc. you need to find supply/ammo dumps around the maps to pick up the materials to craft items. Keep in mind though you have to make these items in real time. So if you’re making a health kit or a bomb and enemy comes to say hello, they most likely will be putting a bullet between your eyes so keep your head on a swivel!

Level Up System

“Congratulations you’ve gone up a level” wait.. this isn’t Mag.. ha ha oh Mag.. anyway. The way the Last of Us multiplayer system works is very different from a typical level up system. Every multiplayer match you play counts as a day for your “clan” members. I put clan in quotes because it’s not a typical clan of friends it’s just a number of survivors your camp has. The more supplies (Items colored in blue that are dropped when an opposing player is killed) you salvage, the more clan members will join you. If you have survivors up to 12 weeks (Or 84 games) or if you reach up to a certain amount of survivors you can unlock special perks and accessories for your character. You can also sync your Facebook friends to the game though it’s really weird when it says that your uncle is washing some fish or your best friend has died…. anyway moving on.

The need for supplies directly correlates with the number of clan members you have. The more survivors you have the more supplies you will need to collect from the multiplayer in order to keep everyone healthy. If you fail to reach the required amount, clan members can become hungry, sick and eventually will die. Not only that but there are mini challenge missions that pop up randomly that require you to beat the challenge in a certain number of days or a percentage of your clan members will die. One of the challenges could wipe out your entire clan if you fail to complete it. If you were to lose all of your survivors, you lose all of your unlocks and have to start over (This makes it so that a really high level player could end up being equal to a low level player in the end)

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In order to unlock weapons, you need to collect a total lifetime amount of supplies equal to what the unlock requires For example a silencer for the Semi-Automatic rifle requires 3000 lifetime supplies or a 2nd tier level perk requires 4000 lifetime supplies to unlock. Once the desired number is reach, you are able to select it in one of your custom loadouts.

Game Modes

Unfortunately, The Last of Us multiplayer only has two different modes to choose from. So they can get a little stale after play one too many times.

Supply Raid – Where both teams have 20 lives. Whichever team wipes out the other wins the round (4 vs. 4)

Survivor – Wipe out the opposing team with no respawns (4 vs 4)

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Overall, I am really enjoying the multiplayer aspect of the game. When I first heard that the Last of Us was going to have a multiplayer added onto the game I thought it was going to be something that was quickly thrown together but I am happy to say it seems like they really put a lot of time and effort into it. Make sure before you trade the game in when you’re done with it to at least give it a shot, you may be surprised how much fun it can be.

Have you played it yet? What are your thoughts? Let your voice be heard and let us know!

 

 

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Author: Dan Pardi View all posts by
I have a passion for video games and have been playing since I first picked up an original Nintendo controller many years ago. Follow me on Twitter @GameReviewGuy

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