Another change coming regarding the Xbox One will be the implementation of challenges, it’s the same branch of idea as the achievement but it’s not entirely the same as it provides gamers with different means of rewards and play:
Challenges are time based. As just noted, challenges are only available for a certain period of time. Only your activity during that time frame will count toward unlocking the challenge. Achievements do not expire, so you can unlock them at your leisure.
Challenges do not give out Gamerscore. We want everyone to have the same shot at increasing their Gamerscore to its highest potential. Since challenges are intentionally temporary (an opportunity) and achievements never expire (a promise), only achievements may offer Gamerscore as a reward.
Challenges may cross titles, but achievements cannot. Achievements cannot be shared across titles whereas challenges are allowed to span multiple titles.
Challenges can be unlocked by the community. Community challenges are typically goals that exceed what a lone player can accomplish in the given period of time. Imagine, for example, a game releases a headshot weekend challenge that requires players to cumulatively headshot 1 million baddies in a 3 day period. And every person who participates and meets the challenge’s goals gets the unlock on his or her achievement history and reaps its reward.
What do you guys think about the challenges? Will you see yourself going out of your way to get them like achievements? Or does the time limit seem to constricting and you’ll stick to the achievements instead? Sound off below in the comment section and don’t forget to keep gamersbliss.com close for your updated gaming information, and for more frequent updates follow me on twitter @MrDarkPhoenix