After nine long years, Total War fans will finally have a chance to return to Rome. Creative Assembly‘s latest title in the Total War series takes players back to the Ancient Roman Empire/Republic. Creative Assembly has gone above and beyond to assure that Rome II will be the most ambiguous title in the series yet.
Our demo started out showcasing Rome II’s giant new map. Players will be able to conquer areas from Iberian Peninsula to what is no modern day Pakistan. The map will consist of provinces, which are made up of smaller regions. Once a player conquers all smaller regions they will have complete control over the province. Having complete control of a providence will lead to large bonuses for the player. Players will be able to issue various commands to their Provinces, but only if all regions are conquered.
Players will have a large role in shaping the political system in Rome II. Politicians in Rome II will belong to a certain house of Rome. Many times these houses will disagree with each other and senate will come to a stand still. Sound familiar? Players will have a large variety of options at their disposal in order to influence the senate and their decisions. Supporting, extorting, discrediting, and assassination were all options that could be brought upon other politicians. In order to activate these options, players must have a form of political currency called capital. Capital is used to do anything political. No word was given on how to gain capital.
Provinces will make up the majority of the map in game. These provinces are usually cities and will constantly change throughout time as they grow. Famous landmarks such as The Great Pyramids, Stonehenge, and The Hanging Towers of Babylon will be seen throughout the game. Players will have many motives to takeover these larger provinces, such as making money from wealthy Roman tourists. Provinces will differ in both architecture and environments. Examples include, areas in Rome that will have traditional Roman architecture while areas in England will feature long houses and huts.
Troops in Rome II have been greatly improved since Rome. Legions will now have “traditions”, which act as upgrades or buffs to the legion. Players will now have complete control over customizing units. Changes such as renaming troops and changing the emblem of a troop is sure to please any history buff who finds even the smallest error. Players can also access the history of a unit and find various details, such what battles have been fought and where the unit has been in the world.
Another major overhaul is the new traits to various characters in the game. Generals will now be able to have their own traits along with other major characters. To recruit new troops players will have to access their province window and recruit whatever is available to them.
Set to release in September, Rome II looks rather impressive. Creative Assembly has taken the Total War formula and once again improved it. No word has been given if Creative Assembly has fixed the various issues with diplomacy that have plagued past titles.