When The Sims hit the scene back in 2000, it felt like simulations couldn’t get anymore–well, real. The ability to create your own character, build their environment, and weave a story around them made players feel like game designers and gods all in one. Each successive title added bigger worlds, new items, and more control. Our Sims have lifetime goals; they can own businesses, raise families, or travel the world. And yet, we want more. The Sims 4 is imminent, it’s just a matter of when. So while we’re waiting, here are a few features we would like to see in the next installment.
Your Sim is busy making goopy carbonara when all-of-a-sudden the phone rings. You tell him/her to answer it. Now you are forced to watch as your Sim slowly stops cooking to answer the phone. Wouldn’t it be great if they could do both? I mean, what’s the point of them having a cell phone if they have to drop everything to answer it? Or maybe your Sim is a lonely, aspiring painter. You could kill two birds with one stone by having your Sim converse with their spouse as they paint their portrait. Tasks already take up a significant amount of the short time you have each day. Imagine how much more your Sims could accomplish in a day, or a lifetime, with the ability to multitask.
The Sims 2 allowed us to play with multiple households within the same town. The Sims 3 has a similar feature that allows you to switch your active household. However, doing so will make all of the promises for that household disappear. You also lose control over your previous household and they are free to live–or move– as they see fit. There isn’t anything inherently wrong with this unless you’re the type of person who likes to play god. If stealing husbands, foiling friendships or forcing love triangles is your thing then you need to have full control of each household within your town. The Sims 2 gave you the freedom to do this. The Sims 4 should bring it back as an option for those fueled by power.
PLAY ON THE GO
We’ve seen The Sims franchise on a number of different platforms over the years. From PC to console to mobile, these games are everywhere. So what’s to stop them from being connected? Imagine being able to interact with your household from any device. Perhaps you’re playing at home and have to leave to run errands or go to class. You could connect from your mobile device and have your Sim write that best-selling novel. There could be mini games that your Sim completes to gain new skills or perhaps scanning certain items at a grocery store would help them learn a new recipe. The possibilities are endless
A REAL SHOPPING CHANNEL
All of those countless hours spent in front of the boob tube and what does your Sim have to show for it? If they were watching the home shopping channel, then absolutely nothing. They saw the Astral Playground Telescope on TV, forgot about it, and by the time they remembered the price went up. If only there were some way to satisfy your Sims’ shopping needs. Well, with this feature you certainly could. Your Sim would be able to order items by simply picking up the phone. After paying the obligatory shipping and handling, their package would arrive in 3 to 5 business days. Sims would be able to buy limited edition items at a reduced price or order useless items at outrageous prices.
The Sims Social came close, but it wasn’t enough. It’s likely that the social game was a test run for future online components in The Sims 4. It’s even more likely that it was just another way to for EA to make money off of micro transactions. Whatever the reason, there is a clear demand for MMO elements in The Sims 4. However, this has been the hardest shell to crack for EA. The Sims Online and My Sims both shut down their servers years ago with The Sims Social following close behind this June.
Nevertheless, this hasn’t swayed players demand for a fully interactive, online version of their simulated worlds. Starting a band with your friends, taking a guided tour with family or simply cooking with a loved one could be achieved with the click of a mouse. You could help an acquaintance rebuild their home after a fire or create an evil scientists guild. Traveling would allow you to meet unique users from around the world. It’s a big idea. One that may prove too big for The Sims 4, but we can still dream.
We only listed five features that we would like to see in the next Sims title. However, with such a dynamic game, it is only natural that players have their own unique set of expectations. What features would you like to see in The Sims 4?