Game delays are common in the world of video games. Whether that means the final product will be extraordinary or lackluster, it really depends on who is working on the title. Do you rush an unfinished product to store shelves or do you give the game a final polish before its big day? We take a look at the good, the bad and the ugly of the game delays of 2012.
BioShock: Infinite (PS3, 360, PC)
When Bioshock Infinite was first announced to be delayed last year I was skeptical. Then when it got pushed back a second time it seemed like the title was doomed. Boy was I glad I was wrong. While the game isn’t ground breaking in the shooter department, it really has a visual style unlike anything else. Character roles are defined as being human rather than artificial. When Elizabeth walks around and interacts with the environment, you feel like you are with a friend rather than a mindless bot in the sky. After two delays and a promise of bug fixes and a new coat of polish, we are glad the wait is over.
Check out why we think Bioshock Infinite is one of the best of 2013.
Tomb Raider (PS3, 360, PC)
Reboots are a plenty now days and have been making the rounds on our favorite titles. Crystal Dynamic’s Tomb Raider was no exception. The game told the story of how Lara Croft came to be as well as redefine the character for an edgier audience. Also leading this ambitious title to be delayed for more development time. In May of 2012 the game was officially delayed and gamers eager to get their hands on the new Lara would have to wait. In fact, we had to wait almost a full year since the delay was announced to see how the survivor was born, when Tomb Raider finally released on the 5th of March.
We dust off an old relic and discover a new croft in Tomb Raider!
Ni No Kuni: Wrath of the White Witch (PS3)
Ni No Kuni: Wrath of the White Witch brings fans of JRPG’s a window of light for the PS3. The Blu-Ray gaming machine has seen a ton of great exclusive titles come out this year, but Ni No Kuni takes the cake. A game that had been on Japanese shores since 2011 finally made its way to the States and Europe in January of 2013 after a brief delay in 2012. Two long years of translating helped bring this gem to western audience. We as gamers are grateful to Level-5, the team spent that time perfecting perfection.
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